Current status
Known Issues
Symphony OBS Plugin and its connection to Symphony Mobile are under active standalone-product verification.
No public plugin package yet
The receiver has been extracted from the historical OBS fork into a standalone plugin project, but public installation packages and final compatibility requirements have not been released.
Physical interoperability testing remains
Build and module-level checks do not replace testing inside stock OBS with real desktop, laptop, phone, and tablet contributors. Release claims will be updated after those gates pass.
Android only
Symphony Mobile currently supports Android. No iOS version is announced.
Protected mobile capture
Android and individual applications may block video or audio capture. Symphony honors these restrictions.
Performance depends on the session
Resolution, frame rate, contributor count, canvas complexity, host capacity, and network quality affect the result. The plugin has no arbitrary source limit, but the participating hardware and network always have practical limits.