Current status

Known Issues

Symphony OBS Plugin and its connection to Symphony Mobile are under active standalone-product verification.

No public plugin package yet

The receiver has been extracted from the historical OBS fork into a standalone plugin project, but public installation packages and final compatibility requirements have not been released.

Physical interoperability testing remains

Build and module-level checks do not replace testing inside stock OBS with real desktop, laptop, phone, and tablet contributors. Release claims will be updated after those gates pass.

Android only

Symphony Mobile currently supports Android. No iOS version is announced.

Protected mobile capture

Android and individual applications may block video or audio capture. Symphony honors these restrictions.

Performance depends on the session

Resolution, frame rate, contributor count, canvas complexity, host capacity, and network quality affect the result. The plugin has no arbitrary source limit, but the participating hardware and network always have practical limits.